Infinite Invaders

Details

  • Genre: Shoot'em Up (Schmup)
  • Platform: PC
  • Engine: Unity
  • Language: C#
  • Date: 2021
  • Duration: 2 Weeks

Contribution

This game was made by me as a learning experience to further hone my skills as a programmer and a game designer. During this project, I would slowly iterate upon the design and mechanics of the game and then conduct a playtest where feedback is gathered and player response is studied. The conclusions from the playtests would then be used in the agile methodology Scrum to shift priorities and goals for each sprint of the 4 weeks long project. This project was a valuable experience for learning and improving at prioritization and the iterative process which is at the core of game development.

Description


Take control of a special spaceship that can change into multiple forms where each form has its own attributes! Fight many different unique enemies and bosses as the battle grows fiercer and your enemies start attacking in thousands! Fight, dodge and evolve because the battle against your enemies will get more difficult the more of them you destroy!